feat: arena HUD, eval bar, game-over screen, CRT theme - VS-style HUD: face, captured pieces, material chip, life-bar clocks - vertical eval bar fed by the engine after each move (queued, never interleaved with search) - last-move arrow for engine moves, drawn on an SVG layer - checkmate ceremony: board shake, fallen king, end screen with rematch / new opponent / menu - opponent dossier with ASCII stat bars on the new-game screen - CRT theme (phosphor green, scanlines) and pixel-weight buttons - new sounds: start, castle, promotion, low-time tick - drop tsc-emitted .js from src (noEmit) so dev always serves the .ts - destroy board window listeners when a game ends
Pablo Murad pablo@pablomurad.com
Mon, 24 Aug 2026 00:47:47 -0300
feat: fix colors
Pablo Murad pblmrd@gmail.com
Thu, 30 Jul 2026 09:48:47 -0300
feat: very small fix on mime and wasm
Pablo Murad pblmrd@gmail.com
Thu, 30 Jul 2026 03:56:56 -0300
first commit
Pablo Murad pblmrd@gmail.com
Thu, 30 Jul 2026 03:38:44 -0300